01

Check the patch before comparing bonuses

Armor sets cannot be compared reliably using screenshots from different versions. The official announcements document repeated changes to the same set bonuses. Kharathia is a useful example because its three-piece bonus changed in opposite directions in successive updates. A historical increase does not establish the current value.

Version 0.19.4 raised Kharathia's three-piece damage against elites from 150% to 250%. Version 0.21 reduced that bonus from 250% to 150%, while raising the two-piece critical chance from 5% to 15%. Those changes affect different parts of a build. Keep the two-piece and three-piece requirements separate when reading a recommendation.

02

Read the documented set changes

The 0.19.4 announcement increased Zarakesh's three-piece artifact damage from 125% to 250%. It increased Cultist's three-piece critical damage from 125% to 250%, and Iliossia's three-piece proc chance from 50% to 100%. These are dated patch changes, not a complete current set database. The retained announcements do not provide every piece or acquisition requirement for these sets.

That same announcement increased Stalker's three-piece attack speed from 45% to 75%. Bandit's three-piece Power went from 100% to 200%, while Savage's three-piece Damage per Life Lost went from 5% to 10%. Version 0.21 separately changes a Savage bonus from reduced damage per life lost to damage against elites. The exact resulting complete Savage tooltip remains 待确认 in the collected material.

03

Separate set bonuses from individual pieces

Version 0.21 raises Bandit's two-piece chance to stun with Primal Damage from 7.5% to 15%. It also raises Cultist's two-piece chance to freeze with Lunar Damage from 7.5% to 15%. These should not be substituted for the three-piece bonuses described in older notes. Record how many pieces a build actually equips before attributing a benefit to the set.

An individual armor piece can change without the entire set receiving the same replacement. Version 0.19.5 replaces Instant Attack Chance on Exceptional Stalker armor with Projectile Damage. It replaces Damage against Healthy Enemies on Exceptional Zarakesh armor with Projectile Pierce. A set name alone therefore does not tell you which secondary stats an imported setup receives.

04

Inspect enhancements and required stats

The 0.20.7 update temporarily disabled exact required stats for Chain Mail. Version 0.21 restores the ability to configure those required stats. A planner guide written during the intervening period may describe a restriction that no longer applies. Check the installed version before treating that guide as an explanation of current behavior.

Version 0.20.12 prevents armor enhancements from offering capped stats. If there is no viable enhancement, the selection grants a reroll token instead. Version 0.21 also marks certain non-enhanceable stats with locks, including dodge and movement-charge stats. A locked enhancement is not proof that the set itself is unavailable.

05

Find unlocks and review an imported setup

Version 0.21 makes Unique Armor unlock requirements visible in ritual and faction reward tracks. It also changes some unlock locations, so an old location list is not enough to establish a current route. Start with the reward track for the particular item rather than assuming all pieces share one source. The Unique Armor guide covers replacements and those visibility changes.

Auto-Build can continue when an armor selection from the saved build is unavailable. The 0.20.7 notes explain that unavailable choices are ignored and a random choice can be used. That behavior means a completed ritual is not proof that the intended set was assembled. Compare the actual equipped pieces and bonuses against the saved plan before judging the build.